Skip to main content

Part 4: Product Spec + Learning Phase

NOTE: These two sections of Part 4 are **especially important** because it dictates your team’s project design and determines whether you are capable of contributing code once your team starts developing. Specifically for the learning phase, if you want to code, you must ensure you learn enough about the language you plan on coding in before you dive into it. See Learning Phase for more info.

Product Specification

Now that you’ve gotten feedback from your designated club lead guide about your project through your pitch, it’s now to formally design your product and how it will work! There are two reasons why we require new projects to create a specification. First, to ensure that every project member has the same vision for the project. Second, it motivates project teams to create a plan about how to tackle the project without the complication of the actual code.

This is an extremely important phase of your project that should not be taken lightly! This is an opportunity to completely lay out how your product looks and behaves, how every feature works, how the UX/UI looks, your projected timeline, and more.

We do NOT encourage beginning project development until the entire spec has been completed, presented, and approved. This is in order to provide your team with useful feedback and to help your team identify any potential gaps in your research or design for your team to fill in.

Here’s the Google Docs template to get started. You can also navigate to Resources/Project Spec Template on this documentation website to find the spec template. This document highlights the requirements you need to meet with your technical spec and also has a template guide to follow. Please reference it closely and ask club leadership if you have any questions.

Refer to your designated club lead guide for example specs to read. When you finish a rough draft of your spec, feel free to ask your club lead guide to give it a read-through and provide some feedback! We’re always happy to help and provide support to our project teams. Once your team is done with your spec, there will be a spec presentation day where your team will present your spec and get feedback on! Go to Part 5 to see how this will work.


Begin your Learning Phase!

In order to optimize your time with your project, we recommend that you begin exploring the technologies associated with building your product while you are designing. However, don’t go too far into the deep end just in case you might have to switch programming languages. Do some general learning projects with your teammates so that you learn together! But, if your team is sure about which stack they will use, then get started with your learning phase ASAP.

There is no exact order where the learning phase fits into this timeline, but we recommend that you should begin when your team has begun writing their spec and knows what tech stack they plan to use. But the sooner, the better. Here’s a list of resources that may cover the languages/technologies you plan to use. If it's not here and you're having trouble finding the resources yourself, contact your project guide for support!


Examples!

The following are links to some great examples of project specs. Feel free to use their structure and style as a place to start, but try to make it your own!